Update 24.2 Captain changes, U24 and U23 area additions

Today update 24.2 will launch with a small downtime accompanying it.

Downtime Notice: 8:00 AM – 12:00 PM Eastern (-4 GMT) Tuesday, August 6th

A few highlights for the update are

  • Captain class update
  • Update 23 instances get an additional difficulty setting, loot and tier 2/3 update
  • Small quest area update to the Vales of the anduin
  • New daily landscape instance and 6-man (coming soon ‘tm)
  • Interlude to Minas Morgul (no idea what or how long this is)
  • While the honey badger doesn’t care if you crash. SSG did and fixed it.
  • New essence tier (9% better and the same materials as from T2 to 3)

Full patch notes can be seen here 

Interlude: Shades in the Swamp

Darkness has fallen upon the Vales of Anduin, and Gandalf needs your help to safeguard the Woodmen and Beornings who live nearby. This new on-ramp for owners of the Black Book of Mordor allows you to pick up the story with Gandalf inside the Beorninghús, and serves as a prologue for adventures to come in Imlad Morgul! This content is available as part of the purchase of the Vales of Anduin quest pack, and free to VIPs. Players who already own the Vales of Anduin will automatically have the content unlocked for them.

Shades in the Swamp: The Path to Gladdenmere

A rock slide in the Vales of Anduin has opened up the Gladdenmere high above the Gladden Fields. Radagast now seeks answers to the mysterious shades encroaching upon the low-lands from that mysterious mountain lake. For those who have completed the adventures in the Vales of Anduin, visit any major landmark to begin your journey to the Gladdenmere.

New Fellowship Instance: The Depths of Kidzul-kâlah (Coming Soon)

A flooded dwarf fortress, a mysterious Maid, a darkness in the depths. Do you have what it takes to defeat the monster within the mines? This Instance will arrive to the live worlds in the near future. Stay tuned for more information.
This instance will be available in Solo, Duo, and 6-player Modes, with 3 tiers of difficulty to challenge Fellowships!

Scion Difficulty System

The Scion difficulty system allows players to select an Instance difficulty ranging between Tier 1 and Tier 5 that adds particularly challenging enemies along with occasional new mechanics along with new rewards! Scion-buffed enemies can appear starting at Tier 4, and higher tiers have a higher chance for Scions to appear. Opening any boss chest above Tier 1 will result in the items being generated with a higher item level bonus. Opening a final boss chest above Tier 4 results in a chance for special epic gear to appear. This gear is not filtered by class, and can be traded within the fellowship after it appears. Difficulty tiers 4 and 5 are available in the Grey Mountains Instances.

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