Week 26 roundup U27, Bombadil and weddings

With freeps battling on Bombadil the month-long pvp/deed server. if you’re still looking for some frames the VIP server is still running for a few weeks. But the main reason for this weeks roundup is the news that the wedding of Aragorn and Arwen aka Update 27 is coming on tuesday (if all things line up.

Website highlights

Several new and helpfull websites popped up over the last few weeks

https://www.lotrobasics.com/The Goal of LOTRO Basics is to create simplistic and easy-to-follow guides, while also serving as a resource for external guides and information on the game.

https://lotrohq.com/ – The class builds presented here are for Level 130 players, which include the best gear options, trait trees, skill rotations and more!

https://ilovefriedorc.com/traits – Trait point planner

Lotroplayer highlights

Ian holmes Bilbo passes away at 88
Virtue guide
Free questpacks and cheap expansions live

Game News highlights

VIP townservices delayed till 27.1

The VIP town service buff wasnt ready (again) for next weeks U27 launch. It’s slated to be released in the next major subpatch 27.1.

Legacy of Durin Epic set for U28

Update 27 won’t contain the next chapter for Legacy of Durin. This will continue in Update 28 (Fall 2020).

Helms Deep and Rohan housing late July

The Helms deep and Rohan housing is still planned for a release in late july. Probably after the end of Aragorns wedding 23rd or 30th july.

Server transfers open, but not free

Bit of old news, but might as well pop it in. Transfers between live servers are back up with the normal restrictions and prices. With the added cost of 495 lp’s for a Shared-storage-only transfer to curb previous unwanted behaviour.

Closed Worlds transfers

Early july one of the steps needed to open up Closed worlds transfers planned. This will mean they will remain captured by Sauron for the foreseeable future.

Weapon swapping rumours squashed

In a rather amusing thread the rumour of in combat weapon swapping got stated to be false ;).

Update 27 – Wedding patch notes

Update 27: The Great wedding release June 30th and that is on Tuesday. The big Wedding between Aragorn and Arwen. This event will be in Minas Tirith.

Epic book, Volume V, Book 1. Also be a new Midsummer’s day festival till July 20th and this Festival will happen every year.

Stable Master in Middle earth will be able to bring you here (Midsummer only). At Thorins hall, Duillond, Bree-town and Party tree will have vector quest to non-epic festival quests.

Storied tale is a solo-able, story focussed alternative to epic battle. Is in addition to midsummer festival quests mentioned above. Can be rerun from reflecting pools or the different Helms Deep Cenric. Don’t want to do the big battles. Now you can skip the battle versions. What these entail presily is unknown atm. This won’t involve fixes for BB’s themselves or the loot bugs present.

Wedding themed gifts will be added to daily Hobbit gifts. Changings to Housing.

Class changes

Beorning – hearten ticks will be slowed, Bee swarm will be slightly boost, several tooltips fixed
Guardian – Flash of light base damage reduced, but can now get buffed by LI
Captain – Tooltip fix
Hunter – Fire skills benefit from fire bonuses
Loremaster – No morale cost for skills, Enfeeble fixed

Housing and kinship

Crafting facilities placeable in a wider variery of house and yard slots
Members of kinship can designate 1 house as primary residence. This will allow kinmembers to visit that house by the Social panel through direct teleportation.

Items

Troph items no longer go into task carry-all, but instead classified as grey items.
Post-mordor travel skill item can now be destroyed
Small carry all tooltips and sort options

Legendary weapon

The main legacy of your DPS or Heal will now unlock 4 extra tiers. Of which 2 are free and 2 need a crystal per legendary weapon

Class trait points

With the new wedding quest 1 extra trait point is available. 96 points total can be earned of which 95 can be used.

Remorchant (raid) changes

Balance work for tier 4 and 5
Tier 3 barter and trade-in buffed to Ilvl 430
Seperate chest locks for Tier 3, 4 and 5 (previously shared)
Boss 2 morale, cooldown and damage lowered overall.

Etc points

Stablemasters looks are more diverse
Minas Tirith game performance fixed
Clear button on sound filter UI
Kinship panel rearranged for better use of space.

 

Lotro completely free to play till april 30th

SSG made an announcement to provide some extra postive vibes  for all lotroplayers (and DDO).

But mostly for the people here.

All quests, instances, and skirmishes, including those in expansion packs, are open to everyone through April 30.

https://www.lotro.com/en/friends

‘I wish it need not have happened in my time,’ said Frodo.
‘So do I,’ said Gandalf, ‘and so do all who live to see such times. But that is not for them to decide. All we have to decide is what to do with the time that is given us.’

Here at Standing Stone Games our goal is to bring joy to everyone through our games and we feel that is more important than ever. We are making all our adventures and stories open to everyone through April 30. In addition we will be running extra events for the games.

For Dungeons and Dragons Online:

  • All dungeons and raids, including those in expansion packs, are open to everyone through April 30.
  • The Buddy Bonus 5% XP will be active from March 20 through March 29. This will be in addition to the weekend events.
  • Mimic event will be active starting March 26 through April 6.
  • The anniversary event will be active starting March 26 through April 30.

For Lord of the Rings Online:

  • All quests, instances, and skirmishes, including those in expansion packs, are open to everyone through April 30.
  • The Curator will be returning starting March 26 through April 30.
  • There will be a 10% virtue XP boost starting on March 26 through April 6.
  • The Baggins’ Birthday event will be available March 26 through April 6.

During this time we hope that everyone stays safe. Thank you.

Lotro and 2019 – Producers letter

Producer’s Letter – February 2019 – A Look Ahead

(As posted by Severlin)

Greetings! My latest letter to you will focus on our goals for the upcoming year. This is slightly different than just discussing upcoming content and features, and I hope to give everyone a bit more insight into how we want to improve the game. So, while this does provide a road map for the year, the following letter focuses more on our goals for the game in 2019:  

Story

 First, our most important goal for the year is to continue to tell your ongoing story. We are excited to continue the Black Book of Mordor as it winds through Middle-earth and leads players to our next expansion. The tale will take us to the Vale of Anduin, where we will explore the history, important events, and secrets of that area. As the year continues, we will unveil more tales in the Vale, and then follow the story back towards Mordor to Minas Morgul itself. Among the many dangers you’ll face will be Shelob herself as you learn what she has been up to, and how she is influencing the future of Middle-earth.   

Challenge

 That leads us to our second goal for the year: continue to balance the challenge of the game. The question of game difficulty has split our players, with some expressing concern over the difficulty in Mordor, and others loving the increased challenge. While we wanted Mordor to be a scary place, we heard your feedback about how difficult the region could be. For the next expansion, our goal is to balance the main storyline with the rest of the game’s content, rather than stepping up in difficulty. The landscape and normal instances will not have the same increased difficulty that Mordor had.  Instead, We will be looking to introduce optional challenge into the game in some instanced content by extending Difficulty tiers up to four, or even higher. Players can test their skill with these higher instance tiers, and earn increased rewards. We want some solo-, three-, six-, and twelve-character content to have extra tiers of difficulty: tier four, tier five, or even higher. This will allow players looking for more challenge to opt into it, while allowing players who are not interested in more difficulty to play through the story and not be forced to engage in that type of play.  

64 Bit Client

 We are testing our 64 bit Windows client, and updating our code so that environments can make better use of graphics memory. This will allow the client to overcome some restrictions on how the world loads, how textures load, and how much we are able to use modern graphics cards. We hope to have a client in beta as early as March.  

Class Balance

 With the recent updates to Minstrel, and with an update to Burglar on the way, many classes will have received their initial balance pass. Although this is a good start, we want to continue to work on class balance with updates, bug fixes, and tweaks throughout the year. We will continue to base that balance work on your feedback in addition to our own internal testing, and we intend to improve this feedback process this year and beyond. We have plans for Rune-keeper and Captain, though our goal for the future is to be able to add small changes to several classes at a time, rather than implementing a large number of changes for a single class.  

Crafting

 One of our goals with the expansion is to add a robust update to Crafting, so players can make better use of the system at higher levels. We want players to craft exciting, fun, and powerful items. Although the system has been updated as players have leveled, we want to make Crafting changes that are even more significant and interesting, and give players a way to create better gear as a supplement to other content. We want players to have ways to interact with the Crafting system as they play through the content without making Crafting a requirement to play through the story.  

Virtues

 One of the things we have been looking into is an update to the Virtue system to make it more relevant. Rather than the current system where Deeds reward Virtue points directly, we will shift to a system where completing Deeds (and possibly other content) will award Virtue experience points. Players will be able to choose which Virtue advances, whether that Virtue is slotted or not. Characters with existing Virtue ranks will be converted to the new system with their Virtue level intact. Additionally, all Virtues will provide small passive benefits to your character, even if they are not slotted. These changes will allow players more choice when earning Virtue benefits.  

Kinships

 We are looking into more ways for Kinships to advance, and new rewards for Kins to earn as a group. We like the idea of small and large Kins advancing, earning cosmetic rewards for their housing, and allowing Kin leaders to occasionally activate buffs that benefit the entire Kinship. Activating these buffs would cost less for smaller Kins without compromising the value of maintaining large Kinships if that is what players prefer.  

Grouping

 We want to provide a new Instance Grouping feature that resembles the existing Quest Grouping tab on the Social Panel. This feature will allow you to add up to five instances with class and level requirement criteria, and possibly others. Our goal is to replace the grouping functionality of the Instance Finder and lessen the need to send frequent LFF chat requests.  

Legendary Server

 Amidst all this, we want to make improvements to the game as the players on the Legendary servers march forward and we unlock new content on those servers. Players can expect to visit Moria in the near future, and we will continue to update the Legendary servers throughout the rest of the year. We have a busy year ahead of us and we are excited to continue our journey with all of you. Thank you for reading, and thank you for playing The Lord of the Rings Online. Sev~

Mordor To Launch Wednesday

 

We can finally walk into Mordor coming up this Wednesday.

 

 

Community Manager Cordovan posted over on the official forums

We have some good news on Mordor; all’s good and we’re ready to go on Wednesday.

The LOTRO game worlds will be unavailable from 8:00 AM – 1:00 PM Eastern (-4 GMT) on Wednesday, August 2nd, to release Update 21: Mordor. Release Notes will be posted on Tuesday. Thank you for your patience, and we’ll see you soon.