No tracery travels – Beyond Mordor

Irondwarf ventured beyond the black gate into Mordor. Once the home of Sauron and many deaths when it launched, is far more approacable. This time around the dwarf went into areas usually skipped like Durthang, Talath Erui and Nargonath. Memories of mobs galore and plenty of drakes and miniature volcanos sending you back to the graveyard. Difficulty was starting to creep in, but would it keep up?

Part 1 discussing Eriador and the journey up to Mordor

Light of Erendil

As you venture into Mordor every piece of gear has a special stat that you’re always a bit behind on. Having between 10 and 20% less damage done and taken made the start of Mordor a tad more challenging then the Wastes before. Once Irondwarf made it’s way to Dor Amarth and Linghris that was gone by being a few levels too high. Until he ran into the drakes of Talath Erui.

Tactical damage, the true equilizer

One part of playing without the traceries is the missing stats like vitality and damage. You’re killing a tad slower. The drakes take plenty of advantage with that lack of morale, mitigations, lower self-heals and time to kill to wipe the floor with you.

Orcs, trolls, uruks or beasts by the dozen. But 1 signature drake or even worse 3 welplings with dots and a damage aura was the clue to the first consistent hard time on his landscape journey.

Black book of Mordor and levels

After finding a few more quests to get level 116 for an extra reforge it was time blast through the remaining landscape. With enough Light of Erendil at the end of the tunnel the journey hastened along the Black book to Minas Morgul. The drakes in Book 7 proved the only obstacle to a point Durin had to do most of the killing. Standing back, try to offload the welps on Durin or run around making use of the extra melee range to get some bleeds on them.

Irondwarf made it way to Mordor Besieged at level 123 and mostly skipped to take on the instances of Barrow and Filth well on level with it’s prequests. The denser camps of Shaken Moz, Kaslokroz and Minas Morgul brought back having to cautious back to lotro. Figuring out when you could use your cooldown like Charge-knockback and Hammerdown on my guard to kill the larger groups. Saving these for the upcoming pulls were fatal 1 or 2 times as you get ambushed by a patrol, stealthed goblin or a respawn behind you.

By the time he reached the undead tier of Minas Morgul the surplus of xp made the journey easier again. Especially being able to crit on every mob gave him the damage he was missing normally.

The final l(a)eg of the journey

Gundabad is the last stretch of the journey. To make the most out of that he skipped Elderslade and Blood of Azog. These could bring quite a nice challenge with the large amount of mobs and heaps of morale (post-credit spoiler, Irondwarf would visit these places anyways). But it was time to go to Gundabad.

Boromir at the Council of Elrond

Boromir at Council of Elrond

Spake Boromir: “Why can’t we use the ring
Against its maker, Sauron? Everything
We know about The Ring urges its use
For good! My lords, you cannot be obtuse
To this advantage? Rings are but a tool:
Used as the wielder wishes.”
“You’re a fool,”
Gandalf here interrupted. “The One Ring
Is bent to evil only. By using
The Ring, you but play into Sauron’s hands:
To be en-slaved, en-wraithed. The matter stands
Like this: remove The Ring from Middle Earth.
Or else return the ring to where its birth
Was forged: into Mount Doom to be made naught,
Destroyed for ever!” All those present caught
Their breaths a moment. Boromir could see
It was no time to press his claim. But he
Would argue at another time and place:
Thus later – he could better make his case.


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Boromir in Rivendell

 

 

Boromir at Council of Elrond

In Rivendell that day had been much talk.
Said Boromir: “One simply does not walk
Into such lands as Mordor. Perils vast
And dangerous about Mordor are cast
By Sauron: Minas Morgul, the Black Gate –
All those who go to Mordor tempt their fate:
They shall be taken, added to the slaves
In bondage. He’s a fool who such things braves.
Say he succeeds: and enters. Well, what then?
Mordor’s a home for orcs – hardly for men.
Inside are plains of ash and stone, they say.
Who knows for sure? There’s no going that way!”

The council hear his words. And they were true
Enough. But what else could their peoples do?
Entrust The Ring to Gondor? Boromir
Had urged this course: leading the wise to fear
The Ring’s corrupting influence would rear
Itself in Gondor. This ring was no toy:
The Ring was evil: they must it destroy.


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Mordor (besieged) comparison

Mordor besieged overlaid on the Dor Amarth map

Besides all the fancy kings, elfs and estranged cavedwellers and hibernators there are more things to find in both Dor Amarths. Then again 3000 years and an exploding volcano manages to do some work on your real estate.

After a little thought experiment lets take a quick look at what happened to it all

What changed in this time?

  • Barad dur and Dingarth are now both ruins.
  • The elf quest camp has been turned into a evil spirit housing area
  • The Mordorrims at Amon Fum have changed places with the Stout-axes in Lugash

What dissappeared in the 3rd age?

  • Adambel has no ruins on the map
  • Barad-durs waste pits of filth have been overrun with lava
  • Several enemy camps such as the wargs and easterlings
  • The north eastern tunnel
  • Mount Doom
  • Hillbeasts

What got build in the 3rd age?

  • The northern side between Lugash and Barad-dur is now a fortified area with spirits and Carguls
  • Fushaum Tum got a massive upgrade from an orc camp
  • Mordath appeared
  • The darkwater pits scattered around the map
  • An onramp to Mount Doom southwest of Barad-dur

Random thoughts

  • The quality of Gondorian architecture varies a lot with some being completely gone and Lugash still standing.
  • Darkwater pits don’t correspond to any Second Age building or point of interest on the map. What do they do?
  • Dol Naeg is a ruin in Besieged. What was the function of this fortress before the Siege?
  • There’s a distinct lack of Mordrirrim in mordor.
  • Why did Suloks survive, but wargs and hillbeast didn’t?

Critters journey [67] The secret of Seregrost

The staging grounds have been set at Bhol Rudh. Their secret base was well-guarded by Druadans. With Talon telling of the beauty that once behold this now corrupted and rotten swamp. George wondered how it could become such a place.

Don’t tase me bro! I taste horrible! came from their provisions. Talon caught a wrinkly flesh bag sneaking into their food. Let him go said George. Talon reluctantly let him go. 

Wrinkles knows what you seek. Wrinkles has a friend. Wrinkles can show you what seek. Wrinkles proclaimed.