[CC] End game loot, lootbox in U23 and beyond redux

When mordor launched we got lootboxes for everyone.  On monday we got an update to the plans for lootboxes and end game gear by Severlin (executive producer of lotro). The short version is that

In general, instance gear will be better than questing gear, raid gear will be better than instance gear, and content with higher tiers of difficulty will reward better gear than easier content. This is pretty much how things work now.

Our new currency for our end game barter gear in update 23 and beyond is Embers of Enchantment. Embers can be earned for doing weekly quests, and by deconstructing gear (current 120)  you don’t want.

Or for the original/full version check the Post by Severlin

SSG guidelines/rules  for future endgame loot and lootboxes
This will result in two rules they will set themselves for making gear available at either a barterer or from a lootbox

  1.  The Ember vendors (level 120 barters) won’t have gear from the most recent end game group content until around two or so weeks after that content is released
  2. Lootboxes have cosmetics, gear – with identical gear available from the Ember vendors, and some Embers. The gear and cosmetics will be available on the Embers vendor at the same time it debuts in a lootbox

What this means for yourself depends on how you play of course. But if you want to be at the forefront and get the best gear more now then later. You have to play the game (as most would agree is a good thing).

Over time, barter options or lootboxes will contain gear that allow you to catch up. But will never put you at the front. It is possible to get better gear then someone else that is not gearing up as fast as the curve SSG thinks the quickest x % is.

A rough overview for what gear is available to get from sources and their difficulty in U23 (and beyond)

Ash changes
There will be two type of ashes available going forward (Max level and the rest)

  1. Embers of enchantment (max level) to barter max level (now 120) gear
  2. Motes of enchantment (the rest) to barter < 120 gear and older update materials
    1. Every new update all Embers will be converted to Motes
    2. For example 115 gear, mordor pets or cosmetics will be bartered with motes/ash

This is comparable to how seals, medallions and marks worked before. Seals you got from raids or challenges. These seals + marks could be used to barter the best gear. When a new expansion launched all seals were turned into medallions.

Loot boxes and keys are store-only

The role loot boxes and black steel keys will play in the will change drastically. You won’t be able to get (new) black steel keys from daily quests. Instead it will reward Embers (for max level repeatables) or motes (for lower level repeatables). But keys you will already have will unlock both current and new loot boxes. So use them wisely ( at level 120 for Embers or later when new barters are in-game).

  1. Lootboxes can (eventually) only be opened by store bought keys. These will follow the above rules.
  2. All current and future quests that reward black steel keys will instead give you motes or embers instead
Comparison for black steel keys and bartering

This is their objective, but keep communicating (politely) if they don’t

Loot boxes are not required to gear up, but can be used to help you catch up on gearing, and acquire cool new cosmetics. If you don’t want to buy a key for a loot box, you can instead run content to earn Embers for the items. We absolutely want to reward players who are awesome enough to support the long-term success of the game by opening loot boxes, and get joy in doing it, but we don’t want players to feel like they are forced to open loot boxes in order to play or excel in the game.

I hope this overview will help you understand what changes there will be in Update 23 regarding the best gear and what (reduced) role loot boxes will play in there. Personally less lootbox and more lotro is a good thing. The new system looks to be an improvement over the current system.

Mordor 21.1: Best available gear

 

Gearing up in Mordor is a little bit difficult when you’re doing it for the first time, because the gear comes from several different sources and you can’t even access them all right away to eventually plan it. So in the hopes that this clears some things up for you, I’ll just introduce (if we can call it an introduction at this point in the game) a few pieces of gear and their sources.

 

Questing

 

Questing will usually give you some gear to get by while questing and leveling, but the rewards aren’t really worth much, other than the Light of Earendil that prevents the shadow debuff.

Where questing does give you the best items is near the end of the regions Talath Urui and Agarnaith. These will give you 2 pieces each – chest and legs. For some reason, and this is likely not a bug, light armour classes get the same armour twice, while medium and heavy have dps and tanking versions.

 

Ash

 

While questing you may come across some rewards you do not like or need – you can turn those to Ash. You will be getting drops from enemies and these may not be for your class even – you can turn those to Ash. This is a decent system which allows you to clean your bags on the go by using the Flame of Ancalmir, but it has some downsides. These would be that the Ash is not that easy to get unless you’re in the Ash farms and buying a lot of keys to open lootboxes. The green, purple and teal items will give you 5, 10 or 20 ash respectively, but the same items from lootboxes will give double the ash, so 10, 20 or 40 Ash.

From Ash you can get earrings, bracelets and boots.

You will need 2525 for a “regular” build without the Ash gold rings, which makes it 5050 for two builds.  With the two gold rings the number goes up to 8025 or 16050 if you want to go for four of those rings, but you can also make them work in both builds by slotting some essence that will be universal to both or, as I suggested, keep the Allegiance build for tanking and healing.

 

Allegiance

 

Best items from the Allegiance system will depend on the fact what class you have and how you play it. But let’s say that you are not getting ready for dps, then the Allegiance will provide you with best rings on chapter 4 (rank 15 Allegiance) and best cloak on chapter 7 (rank 30 Allegiance). 

Which would mean that if you are gearing for one role, let’s say tanking or healing, then you would need to get one Allegiance to rank 30 and another to rank 15. If you are making 2 builds for your character, then you will be bringing two Allegiances to ranks 30 and another two (3 and 4) to rank 15, so you would have two cloaks and four rings. And I do suggest to go with Allegiance rings and hope the gold ones drop from a box one day, rather than spending almost 3000 Ash for something that is clearly inferior from the lootbox rings. There is no content right now that says that you NEED those now anyway.

The best gloves are also from Allegiance. Unlike the rings and cloak, these are not a quest reward, these are a barter item from an NPC for the tokens you claim while leveling up an Allegiance. This would be your Allegiance Quartermaster. The gloves will cost you 75 Tokens of Service or 150 for both versions.

 

Crafting

 

Crafting is now back and for now is a source of several best in slot items. You will be able to craft the best helmet, pocket, necklace and essences. Sadly, by design, bug or just forgetting about it, we have no new crafted relics and the current ones in comparison look so miniscule that you could even unequip them and not feel any difference. Hopefully we’ll get some of those soon too.

The recipes for these are bartered by the tokens that you get from questing, but the recipes are not bound to character and you can send them to any of your crafters.

Some of the items, like captain standards and Lore-Master brooches, are level 323 on regular crafting and as a critical success also, so I’m guessing this is a bug and should be fixed some time in the future, so the Doomfold captain standard should then be the go to item at least for tanking. But this is pale in comparison with scholar and cook not being able to make any essences.

The necklace will cost you 90 silver signets of the Thandrim. Pocket will cost you 30. Helmet will cost you another 90 signets. So, this brings us to 210 signets for gear. The essences are one shot recipes with no chance for better ones and depending on your build you will need different number of essences. Without the gold rings it’s 14 essences. One essence recipe will cost you 15 signets, which is another 210 and we get to 420. You still need to get the new relics. For some classes the relics that reduce speed will still be the best most likely, but let’s say you’re changing all – one relic costs 50 signets – 150 signets per LI makes it 300 in total for a single build. Total signets needed for one build 720. This number is very easily obtainable just by finishing all the quests and continuing doing the dailies, etc. And I’d say it’s a great start to barter for the return to Udun foothold at the start and with that skill we get to 730 signets. 1450 in total with a full second build.

 

Landscape

 

Landscape has a chance to drop off-hand weapons and shoulders. It can drop some other things, but those are covered. Usually, the level of the shoulders and off-hands is 309, it can drop a level 310, which is a little bit more rare and a very rare 315. Some of these off-hands are good, but for some you may want to run some of the scaled instances and get what you need. You can get some other shoulder pieces in Mordor, but these are purple versions with one slot less for the essence.

Also take good note what drops stay in your pending loot. Landscape has a rare chance of dropping the best essence – Shadowed essence.

 

Gorgoroth Steel-Bound Lootbox

 

I didn’t mention the gold rings before with Ash, because this is where they are best in slot. The same actually goes for shoulders. The lootbox has a chance to drop items which are much higher in level than the ones we have available. The gold rings obtainable with Ash are level 326. For some time I have tought that the highest level from the lootbox was 329, then I have been told that there was also a 330 and recently on the forum someone posted an item level 331. Given how SSG handles informing the players about the content they put out, we can only assume that it can go even higher. But the lootbox also has a chance to drop other items of a higher level than what is available to you.

The SSG executive producer has also said on the forum that lootboxes aren’t intended to have the items with best stats exclusively.

There will never be a design that has loot from lootboxes that is statistically better than what you can gain someplace or somehow in game. Finding that loot in game might be hard, but it will be possible. Our overall design philosophy is that loot boxes are not required to reach the best gearing. If players do find some piece of gear that is best in slot and can only be gained through loot boxes then 1.) it is a bug or 2.) it is an oversight and will be fixed or 3.) there was some release timing issue and the loot will be available someplace in game soon.

In this case the intent is that those rings can be purchased from the Ash vendor for an appropriately large amount of Ash.

Sev~

The discrepancy in item levels has been noticed right away and reported and there have been hotfixes, patches and updates, but this still happens.

This makes this system, especially after buying the Mordor expansion for no small amount of money, the biggest pay to win in this game. Gorgoroth boxes are dropping like crazy, yet the keys are very limited. And we only recently find out from Cordovan that the “bugged” dailies that didn’t have the key are working as intended and that we should only have 3 keys per week, with no chance for a landscape drop.

This is working as intended. Not every daily offers a Black Steel Key. They are also limited to three Keys per week.

So, if we want to prepare for instances and min-max the gear, we are not only pushed to buy the keys, but also inventory (which is on sale right now) and the vault space and maybe shared storage to keep the huge amount of boxes that are dropping.

Untill recently I was using the PvMP plug-in only to not miss a lootbox in the pending loot, now I just don’t care if it gets deleted and timed out.

Personally, I do not think that we wanted to pay for the expansion so we would have the privilege to be milked for keys with a massive RNG – some get it on the first box or don’t get it on 100th. Do we have to do it? Of course not, but the fact that it is “optional” does not diminish the recent business decisions, lack of information about the game or misinformation. 3 keys intended per week with this amount of boxes? Who are we kidding? Is one key per day going to make or break someones bank?

 

Tactical classes

 

We still do not have any information if the tactical classes are working as intended. The dps has dropped significantly and the heals have too. The only buff we have had is from leveled legacies. We have spent star-lits only to then notice that nothing has moved at all in terms of dps or healing rating. Which brings me to the conclusion that it can’t be intended. How does someone spend something to upgrade only to stay in place? I don’t mind a slight nerf to RK dps or mini heals, but with the damage mobs are putting out or group taking and not being able to cap certain needed stats, this should have been done better than just letting us use star-lits, but not advancing. There could have been some cap to reach and not pass, but not moving at all is too much and broken. This is not only bad for grouping, but has also made questing in Mordor considerably harder than on physical classes.

 

Conclusion to the gearing

 

Obviously, you do not need to build your characters for t2 right away, but I did. I do not like to have too many swaps or change the gear all the time for t1, for landscape, for this or that. So, all I’m running with at all times is t2 gear. Below are my builds for warden and minstrel. Soon I’ll be able to add captain too. Please disregard the yellow letters and percentage, as the plug-in is outdated and doesn’t show the correct caps. But as a reference I’m providing you with my numbers on the builds. These can and will be further tweaked, but for now this would be it.

 

Official: Fall/Winter Time Events (Tentative)

Frelorn posted over on the official forums the tentative schedule for all upcoming events for the rest of the year

Here is what we have to look forward to in LOTRO :

October

  • 3 – 5: Hobnanigans
    21 – November 2nd: Fall Festival

November

  • 7 – 9: Hobnanigans
    14-16: 25% Mark Acq. Boost
    21-23: Lootbox Weekend
    26 – December 4th: 25% Bonus XP

December

  • 5 – 7 : Hobnanigans
    12 – 14 : Buried Treasure
    16- January 15th : Winter Festival

 

What are you looking foward to the most?

 

LOTRO Store Sales 07/11/14 – 07/17/14

It’s time once again, to take a stroll through the weekly store sales!

 

First off this weeks Free Sample Of The Week

Max Morale & Power Scroll x1
Use Coupon Code BOTH5 1/Account
p2hd_en

Monster Classes

25% Off 795 596 vip_button_small_en

Drac Says – I don’t PVMP so I’m giving this a meh_red (Custom)

Monster Traits

25% Off 195-2995 146-2246

Drac Says – I don’t PVMP so I’m giving this a meh_red (Custom)

Monster Skills

25% Off 395-2995 296-2246

Drac Says – I don’t PVMP so I’m giving this a meh_red (Custom)

100% Infamy/Renown Gain

25% Off 150-1300 113-975

Drac Says – I don’t PVMP so I’m giving this a meh_red (Custom)
Limited Time
Helegrod Cosmetic Outfits
Are back in the LOTRO Store
July 11th – 17th
——————————————————————————-
Lootbox Weekend
Increased drop rates on Lootboxes throughout Middle-earth
July 11 – 13