The Road Goes Ever On For Adventures in Middle-earth

 

The Road Goes Ever On™ is a beautiful collection of 4 large format journey maps for Adventures in Middle-earth, along with a 32 page supplement packed with setting information, rules and guidance on making the most of your journeys

 

 

The Road Goes Ever On is anticipated as a 2017 release. It contains information first seen in Journeys and Maps for The One Ring Roleplaying Game, along with new material specific to the 5e rules. Look for more information soon.

 

 

Adventures in Middle-Earth: Loremaster’s Guide Cover Revealed

 

Cubicle 7 has teased us about the upcoming Adventures in Middle-Earth: Loremaster’s Guide (DM Book) for awhile now. The have now shown off what the cover will look like.

 

 

Packed full of advice and ideas to help make your Adventures in Middle-earth 5e games awesome, the Loremaster’s Guide brings you:

    • swathes of invaluable setting information brings Middle-earth to life
    • a Middle-earth bestiary detailing the enemies arrayed against your heroes
    • fights that feel like those in the books
    • advice on creating and running Middle-earth adventures and campaigns
    • expanded rules and options for Journeys, Audiences, the Fellowship Phase, character creation, multi-classing and more!

 

They also gave an update on the status of the project as well

The Loremaster’s Guide is almost complete – we’re still hoping for an end of month PDF release, but with the holiday season fast approaching there’s a possibility we might slip into next month. Fingers crossed we don’t! The print edition will follow as soon as humanly (printerly?) possible!

The Loremaster’s Guide is packed with extra setting material and advice for running Adventures in Middle-earth. There are expanded rules and guidance for running Journeys, Audiences, new rules for combat and adversaries, and a whole lot more

If you would like both the PDF and the Hardcover Print version, Cubicle 7 is taking pre-orders on it now at the Cubicle 7 web store.

In case you missed it, we did a full review of the first book in the series, Adventures In Middle-earth Players Guide.

Cubicle 7’s Adventures in Middle-earth Player’s Guide Coming to D&D 5E

Awhile back, we told you that Cubicle 7 Entertainment and Sophisticated Games were bringing J.R.R. Tolkien’s Middle-earth to Dungeons & Dragons 5E.

 

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We now, have a bit more information on what we will be seeing.

Dominic McDowall, Cubicle 7 CEO says:

“When the OGL was announced for 5th Edition, we knew we had to embark on a new quest. We have so much incredible material for The One Ring, and have answered so many of the questions posed by how to make a superlative, highly playable game set in Middle-earth, that we want to share with an even wider audience.”

The first book will be the Adventures in Middle-earth Players Guide which offers new races, classes, backgrounds and virtues, allowing you to create Middle-earth themed characters. It supplies new rules for Journeys, so much at the heart of Middle-earth stories. We add a system for tracking Corruption in the face of The Shadow, and introduce The Fellowship Phase, which gives players a chance to proactively describe what their characters are doing between adventures and build their story. There are also rules for Audiences, facilitating encounters between the great and the good of Middle-earth and your characters.

• 11 Middle-earth specific playable Cultures
• 6 New and unique Classes
• 13 New Backgrounds custom-made for Middle-earth
• Middle-earth appropriate arms and armour
• Unique Journey rules
• New rules for Corruption
• New Audience rules
• The Fellowship Phase
• Middle-earth maps (as the end papers) for Players and Loremasters

Those that are going to Gen Con, will get the 1rst chance to take a look at this, with a release sometime this Autumn. We will keep your updated on anymore news on this.