Today Turbine has posted both a scheduled downtime and the release notes for a patch on the 14th October, 7:00AM to 11:00AM Server time.
Stay in your chairs, people. There are only.. wait for it.. three things in this patch. They are as follows:
General
- We’ve discovered that a very significant chunk of time is spent during logon to read and calculate your skirmish stats. Instead of doing these calculations during logon, we will now do them after. Your Skirmish stats will then update in the background, as you play. This should allow some characters who have been unable to login due to a timeout to get into the game. Please note, your Skirmish stats will not display correctly until all of the processing is completed after logging in. Please note: Exiting the game or logging out your character before the skirmish data has finished updating may cause your client to crash. No data is lost or damaged if this occurs.
- Fixed an issue where objects/textures would not render correctly on some machines.
War-steeds
- The Steed of Michel Delving war-steed appearances (Halter, Caparison and Leggings) can now be dyed!
Speaking as someone who takes about five minutes to log into his main character, quicker login times would be much appreciated, assuming it actually works.
I’ve also noticed disappearing landscape happening quite often, and indeed it’s even been noted on our daily screenshots on numerous occasions. Having that fixed would be nice.
Not one for Warsteed cosmetics but having them dyable is presumably good too. Woo.
YAH!!! for the log in time fix (if it does indeed make it faster)