Helm’s Deep – Epic Battles Summary

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Along with the recently announced release date and pre-orders for Helm’s Deep, Turbine also created a new page giving teasing snippets of various aspects of the upcoming expansion.

For this article we will be looking at the Epic Battles system.

ENLIST EARLY & BRING ALLIES
Starting at level 10, defend Helm’s Deep alone or with friends. All players fight together at level 95, with more allies bringing greater challenge and reward.

 
BATTLE OFTEN
Designed for how you play, Epic Battles are perfect for all lengths of LOTRO sessions.

 
OBJECTIVES & MEDALS
Each Epic Battle features a Primary Objective in the defence of the Hornburg and survival of Rohan. But whether defending Helm’s Dike or the Deeping Wall, it’s not a simple matter of success or failure.
Secondary Objectives provide opportunities for new heights of heroism: save injured soldiers while Uruk-hai invade, defeat a vicious Troll charging through the blast in the Deeping Wall, or rescue horses threatened by White Hand assassins.
Every objective, Primary or otherwise, rewards a Medal: bronze, silver, gold, or platinum. Earn the best Medals to gain the greatest rewards: class equipment, new rare accessories, and points to spend on Epic Battle Promotions.

 

PROMOTIONS
Survival at Helm’s Deep hinges on how well you complete objectives. Will you wade into warfare like Gimli and Legolas? Fight while commanding like Aragorn? Or is your path equally valorous but decidedly unique? The choice, and glory, is yours for the making.

THE VANGUARD
Wade through battle earning kill-streaks to unlock powerful Epic Battle abilities. Summon a volley of arrows, stun surrounding forces, and achieve a hero’s death, inspiring allies to legendary feats of strength and frenzied battle-rage.

 
THE ENGINEER
Strategically place siege equipment to use against the enemy, lay devastating traps, and apply powders to projectiles that add effects to weaken the incoming enemy. Master the deadly siege weaponry at Helm’s Deep: aim, upgrade, and fire everything from ballistae to trebuchet, scattering enemy forces to the wind.

 
THE OFFICER
Heal troops on the brink of defeat and grant defensive benefits to reinforce the line. As a veteran, the Officer commands from afar, orders troops to counter enemy assaults, and can raise banners of war to embolden the defense.

 

There isn’t a whole lot of new info here, but we do get some examples of Secondary Objectives, which will presumably make the difference between getting Gold or Platinum, or Silver or Gold. We also get a more detailed description of each role you can take, including some of the abilities open to them.

One comment

  1. The secondary objectives sound awesome! Thanks for writing up these articles Ethelros!

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